The director can also group AIs together, and can dynamically spawn and remove enemies based on the current Stress Level. A director AI which controls the pacing of the game, as well as the aggression of AI enemies, through a Stress Meter.The primary features of this toolkit include: Included in the download is a short game demo, along with showcases of the AI, as well as the toolkit itself. The toolkit is flexible and can support a number of AIs at a given time, ranging from a single enemy to larger groups. Inspired by games such as Left 4 Dead and Alien: Isolation, a director AI governs the aggression of enemies, groups them together and can dynamically spawn and remove them to alter the pacing during game play. ![]() This toolkit provides a customisable AI system for you to include in your own Unity projects, focusing primarily on the creation of enemies for horror games.
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